Reference · updated September 2026

App Store & Google Play screenshot sizes

Every dimension both stores accept in 2026, the file rules that fail an upload, and the safe margins that keep your headline readable once the store crops it.

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The short answer: for a typical iPhone-and-iPad release you need two files. Export the iPhone set at 1320 × 2868 (the 6.9″ slot, which also accepts 1290 × 2796) and the iPad set at 2064 × 2752 (the 13″ slot). PNG or JPEG, RGB, no transparency. Apple scales those down for every smaller family. On Google Play, 1080 × 1920 covers phone. Everything below is the long answer.

Store specifications move, and a rejected upload usually comes down to a handful of pixels. This page collects every size App Store Connect and Google Play currently accept, the limits each store enforces, and the margins we design inside so a headline still reads at thumbnail scale.

iPhone screenshot sizes

Apple groups iPhones into display classes rather than individual models, and accepts more than one pixel size inside most classes. Only the 6.9″ class is required — if you upload it, App Store Connect generates the smaller families for you.

Display classPortrait (px)DevicesStatus
6.9″1320 × 2868, 1290 × 2796, 1260 × 2736iPhone Air, 17 Pro Max, 16 Pro Max, 16 Plus, 15 Pro Max, 15 Plus, 14 Pro MaxThe one required slot.
6.5″1284 × 2778, 1242 × 2688iPhone 14 Plus, 13 Pro Max, 12 Pro Max, 11 Pro Max, 11, XS Max, XRRequired only if you skip 6.9″.
6.3″1206 × 2622, 1179 × 2556iPhone 17 Pro, 17, 16 Pro, 16, 15 Pro, 15, 14 ProOptional.
6.1″1170 × 2532, 1125 × 2436, 1080 × 2340iPhone 17e, 16e, 14, 13 and 13 Pro, 12 and 12 Pro, 11 Pro, XS, XOptional.
5.5″1242 × 2208iPhone 8 Plus, 7 Plus, 6S Plus, 6 PlusOptional.
4.7″750 × 1334iPhone SE (2nd and 3rd gen), 8, 7, 6S, 6Optional.

Landscape is the same number pair reversed — 1320 × 2868 portrait becomes 2868 × 1320 landscape — but a device family has to be all one orientation. You cannot mix a portrait and a landscape screenshot inside the same iPhone set.

Two legacy classes still exist for very old builds: 4″ at 640 × 1136 and 3.5″ at 640 × 960. Neither is worth designing for unless you are maintaining an app that still supports them.

iPad screenshot sizes

iPad is a separate requirement, not a bonus. If your binary declares iPad support, the 13″ slot has to be filled — iPhone screenshots will not satisfy it, and the 3:4 canvas is different enough that reusing an iPhone layout looks stretched rather than adapted.

Display classPortrait (px)DevicesStatus
13″2064 × 2752, 2048 × 2732iPad Pro (M5, M4 and 1st–6th gen), iPad Air (M2, M3, M4)Required if your app runs on iPad.
11″1488 × 2266, 1668 × 2420, 1668 × 2388, 1640 × 2360iPad Pro (M4, M5, 1st–4th gen), iPad Air, iPad (A16, 10th gen), iPad miniOptional.
12.9″2048 × 2732iPad Pro (2nd gen)Optional.
10.5″1668 × 2224iPad Pro, iPad Air (3rd gen), iPad (7th–9th gen)Optional.

Mac, Apple TV, Apple Watch and Vision Pro

Each Apple platform your app ships on needs its own set. These are easy to forget because they only appear in App Store Connect once the corresponding build is uploaded.

PlatformAccepted sizes (px)Notes
Mac1280 × 800, 1440 × 900, 2560 × 1600, 2880 × 180016:10 only. Required for a Mac app.
Apple TV1920 × 1080 or 3840 × 2160Landscape. Required for a tvOS app.
Apple Vision Pro3840 × 2160Required for a visionOS app.
Apple Watch Ultra 3422 × 514One watch size required for a watchOS app.
Apple Watch Ultra / Ultra 2410 × 502Optional.
Apple Watch Series 10, 11416 × 496Optional.
Apple Watch Series 7, 8, 9396 × 484Optional.
Apple Watch Series 4–6, SE368 × 448Optional.

One quirk worth knowing on watchOS: whichever watch size you pick has to stay the same across every localisation. Apple will not let one language use a 396 × 484 set and another use 410 × 502.

App preview video sizes

App previews are optional, capped at three per family, and run 15–30 seconds. They use their own dimensions rather than the screenshot sizes above.

FamilyPortrait (px)
iPhone 6.9″886 × 1920 or 1080 × 1920 portrait
iPhone 6.5″886 × 1920 or 1080 × 1920 portrait
iPhone 5.5″1080 × 1920 portrait
iPad 13″ and 12.9″1200 × 1600 portrait
iPad 11″1200 × 1600 portrait

Google Play does not host video at all. It takes a single YouTube URL, public or unlisted, with ads switched off on that video.

Google Play screenshot sizes

Play validates a range rather than an exact size, which sounds more forgiving than it is — the ratio ceiling catches a lot of tall exports, and the per-form-factor minimums now affect where your listing is surfaced.

AssetRequirement
Phone screenshots2–8 images. 320 px minimum and 3840 px maximum on any side, and no side more than twice the other. 1080 × 1920 is the safe default.
7″ and 10″ tabletMinimum 4 each, 1080–7680 px, 16:9 landscape or 9:16 portrait. Skipping these now costs you tablet-surface visibility, not just polish.
ChromebookMinimum 4, same rules as tablet.
Wear OSMinimum 1, square 1:1, at least 384 × 384.
Android TVMinimum 1, plus a 1280 × 720 TV banner.
Android AutomotiveAt least 2 portrait at 800 × 1280 and 2 landscape at 1024 × 768.
Android XR4–8 images at 8:5.
Feature graphic1024 × 500. A listing will not publish without it.
App icon512 × 512, 32-bit PNG with alpha, under 1024 KB.
Promo videoA single public or unlisted YouTube URL, ads disabled. Play does not host video files.

File format and upload limits

  • Formats. Apple accepts PNG, JPG and JPEG. Play accepts JPEG and 24-bit PNG. Neither accepts an alpha channel on a screenshot.
  • Colour space. sRGB. A CMYK file or an unusual embedded profile is refused at upload, which is the failure people most often mistake for a size problem.
  • Count. Up to 10 per family per localisation on Apple; 2–8 on Play, with a minimum of four on tablet and Chromebook.
  • File size. 8 MB per screenshot on Play. Apple’s ceiling is higher but large files make an upload session crawl.
  • Corners. Upload square-cornered images. Both stores round the corners themselves; baking them in leaves a visible double edge.

Safe zones

Store screenshots are marketing images rather than live UI, so there is no system status bar to design around. What does bite you is cropping: the gallery cuts screenshots off at the edges, search results render them at thumbnail scale, and a device frame eats into the canvas. Design inside these margins:

ZoneMarginWhat belongs there
Outer bleedTop and bottom 6–8%Background only — assume it can be clipped
Headline bandTop 12–22%One short benefit line, large enough to read at thumbnail size
Side gutters8% each sideNothing critical — keep text and logos inside
Device areaMiddle 60–70%The framed screen itself

The thumbnail test: shrink your screenshot to about 150 px wide. If the headline is no longer legible, the type is too small or the line is too long. Aim for four to six words at roughly 60–80 px cap height on a 1290 × 2796 canvas. This is the single check that separates a set that converts from a set that merely uploads.

Common rejection causes

These split into two groups that people constantly conflate. A validator error happens at upload, in seconds. A policy flag happens days later, in review, after you have already told everyone the release is out.

CauseWhy it fails
An alpha channel left in the PNGThe file looks fine locally and fails silently at upload. Flatten onto a solid background before exporting.
Dimensions off by one pixelApp Store Connect matches the declared slot exactly. There is no tolerance and no automatic crop.
Mixed orientation inside one familyA device family has to be all portrait or all landscape. Apple refuses a mixed set.
A device frame Apple no longer shipsDrawing a discontinued bezel around your screen is a documented review flag, not just a dated look.
Placeholder or lorem content in the framed screenReviewers read the screen inside the frame. Filler copy reads as an unfinished app.
Claims the app does not honourPricing, ratings and "award-winning" badges have to be true and reachable inside the app.
A reference to the other storeNaming Google Play in an App Store screenshot, or the reverse, fails review on both sides.
Fewer than two screenshots on PlayPlay blocks the listing from publishing rather than warning you at upload time.

The screenshot requirements page goes through both groups in detail, including the content rules that only surface in review.

The minimum viable set

If you want the shortest path from a finished build to a published listing, this is it:

  • iPhone-only app: five screenshots at 1320 × 2868. One file size, one layout, done.
  • iPhone and iPad: add five at 2064 × 2752, laid out for the wider canvas rather than scaled from the iPhone version.
  • Android: five phone screenshots at 1080 × 1920, four tablet screenshots at 1920 × 1080 or 1080 × 1920, and the 1024 × 500 feature graphic.

Screenshot size questions

What size should App Store screenshots be in 2026?+

1320 × 2868, 1290 × 2796 or 1260 × 2736 for the 6.9-inch iPhone slot, which is the only iPhone size Apple requires. If your app also ships on iPad, add 2064 × 2752 for the 13-inch slot. Everything smaller is scaled from those two, so two files cover a normal iPhone-and-iPad release.

Do I need a separate screenshot set for every device size?+

No. Apple requires one iPhone set and, for iPad apps, one iPad set. Uploading the 6.9-inch and 13-inch sizes lets App Store Connect scale down for every smaller family. On Google Play the picture is different: phone screenshots are the baseline, but tablet and Chromebook now want a minimum of four each if you want visibility on those surfaces.

Is there still a 6.7-inch App Store screenshot slot?+

Not as its own slot. Apple folded it into the 6.9-inch display class, which is why 1290 × 2796 now appears there alongside 1320 × 2868. Older guides that list a separate 6.7-inch upload are describing a version of App Store Connect that no longer exists — the pixel size is still accepted, the slot name changed.

How do I resize screenshots for the App Store without cropping the text?+

Do not resize a finished image. Scaling a 1290-wide export up to 1320 softens the type and shifts your headline out of the safe band. Re-render the layout at the target canvas instead, which is what the generator does — you pick the device family and the canvas is set before anything is composed on it.

What is the Google Play screenshot size?+

1080 × 1920 is the practical default for phone. The actual rule is a range rather than a fixed size: 320 px minimum and 3840 px maximum on any side, with neither side more than twice the other, as JPEG or 24-bit PNG with no alpha. Tablet and Chromebook sets want 1080–7680 px at 16:9 or 9:16.

Can I upload the same screenshots for iPhone and iPad?+

No. The aspect ratios are far apart — roughly 9:19.5 against 3:4 — so an iPhone file is neither an accepted iPad dimension nor a sensible-looking one. iPad needs its own layout, which usually means more horizontal room for the headline rather than the same design letterboxed.

How many screenshots should I actually upload?+

Apple accepts up to 10 and Play up to 8, but the first two or three are what people see without swiping. Five is the usual sweet spot: enough to carry a story, few enough that each one earns its place. Order matters more than count.

How we handle it

Every export from App Mockup Generator AI is composed at the target device’s exact pixel dimensions rather than resized afterwards, flattened to RGB with no transparency, and laid out inside the safe zones above. Pick a device in the App Store screenshot generator or the Google Play generator and the canvas is set before anything is drawn on it — see the ASO guide for what to put on it, and headline formulas for the copy that has to survive the thumbnail test.